## @file
#  FDF include file with Layout Regions that define an empty variable store.
#
#  Copyright (C) 2014, Red Hat, Inc.
#  Copyright (c) 2006 - 2019, Intel Corporation. All rights reserved.<BR>
#
#  SPDX-License-Identifier: BSD-2-Clause-Patent
#
##

0x00000000|0x0003e000
gEfiMdeModulePkgTokenSpaceGuid.PcdFlashNvStorageVariableBase|gEfiMdeModulePkgTokenSpaceGuid.PcdFlashNvStorageVariableSize
#NV_VARIABLE_STORE
DATA = {
  ## This is the EFI_FIRMWARE_VOLUME_HEADER
  # ZeroVector []
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  # FileSystemGuid: gEfiSystemNvDataFvGuid         =
  #   { 0xFFF12B8D, 0x7696, 0x4C8B,
  #     { 0xA9, 0x85, 0x27, 0x47, 0x07, 0x5B, 0x4F, 0x50 }}
  0x8D, 0x2B, 0xF1, 0xFF, 0x96, 0x76, 0x8B, 0x4C,
  0xA9, 0x85, 0x27, 0x47, 0x07, 0x5B, 0x4F, 0x50,
  # FvLength: 0x80000
  0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00,
  #Signature "_FVH"       #Attributes
  0x5f, 0x46, 0x56, 0x48, 0xff, 0xfe, 0x04, 0x00,
  #HeaderLength #CheckSum #ExtHeaderOffset #Reserved #Revision
  0x48, 0x00, 0x2A, 0x09, 0x00, 0x00, 0x00, 0x02,
  #Blockmap[0]: 7 Blocks * 0x10000 Bytes / Block
  0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00,
  #Blockmap[1]: End
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  ## This is the VARIABLE_STORE_HEADER
!if $(SECURE_BOOT_ENABLE) == TRUE
  # Signature: gEfiAuthenticatedVariableGuid =
  #   { 0xaaf32c78, 0x947b, 0x439a,
  #     { 0xa1, 0x80, 0x2e, 0x14, 0x4e, 0xc3, 0x77, 0x92 }}
  0x78, 0x2c, 0xf3, 0xaa, 0x7b, 0x94, 0x9a, 0x43,
  0xa1, 0x80, 0x2e, 0x14, 0x4e, 0xc3, 0x77, 0x92,
!else
  #Signature: gEfiVariableGuid =
  #  { 0xddcf3616, 0x3275, 0x4164, { 0x98, 0xb6, 0xfe, 0x85, 0x70, 0x7f, 0xfe, 0x7d }}
  0x16, 0x36, 0xcf, 0xdd, 0x75, 0x32, 0x64, 0x41,
  0x98, 0xb6, 0xfe, 0x85, 0x70, 0x7f, 0xfe, 0x7d,
!endif
  #Size: 0x3E000 (gEfiMdeModulePkgTokenSpaceGuid.PcdFlashNvStorageVariableSize) - 0x48 (size of EFI_FIRMWARE_VOLUME_HEADER) = 0x03DFB8
  # This can speed up the Variable Dispatch a bit.
  0xB8, 0xDF, 0x03, 0x00,
  # FORMATTED: 0x5A #HEALTHY: 0xFE #Reserved: UINT16 #Reserved1: UINT32
  0x5A, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
}

